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<title><![CDATA[Augmented reality application:]]></title>
<subTitle><![CDATA[What are the constraints and perceptions of the students during the covid 19 pendemic’s 3D geometry learning process?]]></subTitle>
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<name type="Personal Name" authority="">
<namePart>Sudirman</namePart>
<role><roleTerm type="text">Primary Author</roleTerm></role>
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<name type="Personal Name" authority="">
<namePart>Poppy Yaniawati</namePart>
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<name type="Personal Name" authority="">
<namePart>Mellawaty</namePart>
<role><roleTerm type="text">Primary Author</roleTerm></role>
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<name type="Personal Name" authority="">
<namePart>Rully Indrawan</namePart>
<role><roleTerm type="text">Primary Author</roleTerm></role>
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<place><placeTerm type="text"><![CDATA[England and Wales]]></placeTerm></place>
<publisher><![CDATA[IOP Publishing]]></publisher>
<dateIssued><![CDATA[2021]]></dateIssued>
<issuance><![CDATA[monographic]]></issuance>
<edition><![CDATA[]]></edition>
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<languageTerm type="code"><![CDATA[en]]></languageTerm>
<languageTerm type="text"><![CDATA[English]]></languageTerm>
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<note>The Covid 19 epidemic has altered the interplay of the classroom learning process. To 
facilitate the learning process of 3D geometry, secondary school teachers adopt several 
technology items. Augmented reality technology is one of those technological goods. This study 
therefore aims to explain the constraints and perceptions of secondary school students during the 
COVID-19 pandemic, during the 3D geometry learning process. This study used a qualitative 
research design descriptive of it. The number of participants to this study was five, namely 3 
male students and two female students. Techniques for collecting data using sheets of 
observations and interviews. Although data analysis by Miles and Huberman [1] adopts data 
analysis, which consists of data selection, data reduction, data presentation and conclusions or 
verification processes. Study results show that there are still many challenges faced during the 
learning process using augmented reality technologies, namely: (a) Constraints when 
downloading the program on the cellphones of the instructor and the pupil. (b) Marker constraints 
pertaining to AR identification. (c) Constraints on the student's smartphone requirements. (d) 
Limit and network restrictions for accessing the Resources section. (e) Students found too many 
constraints on appraisal questions on the test checklist. While several challenges do remain, the 
majority of the students have a good understanding of the learning experience using augmented reality technologies.</note>
<subject authority=""><topic><![CDATA[geometry learning process]]></topic></subject>
<subject authority=""><topic><![CDATA[covid 19 pendemic’s]]></topic></subject>
<classification><![CDATA[NONE]]></classification><identifier type="isbn"><![CDATA[]]></identifier><location>
<physicalLocation><![CDATA[Repository Local Content Institut Transportasi dan Logistik TRISAKTI]]></physicalLocation>
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